Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 970M (ID=0x1618)
    Vendor:   NVIDIA
    VRAM:     3037 MB
    Driver:   21.21.13.6909
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\VL\Desktop\Sink It (Win)_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\VL\Desktop\Sink It (Win)_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\VL\Desktop\Sink It (Win)_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\VL\Desktop\Sink It (Win)_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\VL\Desktop\Sink It (Win)_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\VL\Desktop\Sink It (Win)_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\VL\Desktop\Sink It (Win)_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\VL\Desktop\Sink It (Win)_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\VL\Desktop\Sink It (Win)_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\VL\Desktop\Sink It (Win)_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\VL\Desktop\Sink It (Win)_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\VL\Desktop\Sink It (Win)_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.134 seconds
Platform assembly: C:\Users\VL\Desktop\Sink It (Win)_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\VL\Desktop\Sink It (Win)_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 75Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 3.112691 ms
NullReferenceException: Object reference not set to an instance of an object
  at RoundManager.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Setting up 2 worker threads for Enlighten.
  Thread -> id: dbc -> priority: 1 
  Thread -> id: 1a0c -> priority: 1 
ArgumentException: The Object you want to instantiate is null.
  at UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) [0x00000] in <filename unknown>:0 
  at UnityEngine.Object.Instantiate (UnityEngine.Object original, Vector3 position, Quaternion rotation) [0x00000] in <filename unknown>:0 
  at UnityEngine.Object.Instantiate[GameObject] (UnityEngine.GameObject original, Vector3 position, Quaternion rotation) [0x00000] in <filename unknown>:0 
  at CursorController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ArgumentException: The Object you want to instantiate is null.
  at UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) [0x00000] in <filename unknown>:0 
  at UnityEngine.Object.Instantiate (UnityEngine.Object original, Vector3 position, Quaternion rotation) [0x00000] in <filename unknown>:0 
  at UnityEngine.Object.Instantiate[GameObject] (UnityEngine.GameObject original, Vector3 position, Quaternion rotation) [0x00000] in <filename unknown>:0 
  at CursorController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ArgumentException: The Object you want to instantiate is null.
  at UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) [0x00000] in <filename unknown>:0 
  at UnityEngine.Object.Instantiate (UnityEngine.Object original, Vector3 position, Quaternion rotation) [0x00000] in <filename unknown>:0 
  at UnityEngine.Object.Instantiate[GameObject] (UnityEngine.GameObject original, Vector3 position, Quaternion rotation) [0x00000] in <filename unknown>:0 
  at CursorController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ArgumentException: The Object you want to instantiate is null.
  at UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) [0x00000] in <filename unknown>:0 
  at UnityEngine.Object.Instantiate (UnityEngine.Object original, Vector3 position, Quaternion rotation) [0x00000] in <filename unknown>:0 
  at UnityEngine.Object.Instantiate[GameObject] (UnityEngine.GameObject original, Vector3 position, Quaternion rotation) [0x00000] in <filename unknown>:0 
  at CursorController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ArgumentException: The Object you want to instantiate is null.
  at UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) [0x00000] in <filename unknown>:0 
  at UnityEngine.Object.Instantiate (UnityEngine.Object original, Vector3 position, Quaternion rotation) [0x00000] in <filename unknown>:0 
  at UnityEngine.Object.Instantiate[GameObject] (UnityEngine.GameObject original, Vector3 position, Quaternion rotation) [0x00000] in <filename unknown>:0 
  at CursorController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ArgumentException: The Object you want to instantiate is null.
  at UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) [0x00000] in <filename unknown>:0 
  at UnityEngine.Object.Instantiate (UnityEngine.Object original, Vector3 position, Quaternion rotation) [0x00000] in <filename unknown>:0 
  at UnityEngine.Object.Instantiate[GameObject] (UnityEngine.GameObject original, Vector3 position, Quaternion rotation) [0x00000] in <filename unknown>:0 
  at CursorController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ArgumentException: The Object you want to instantiate is null.
  at UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) [0x00000] in <filename unknown>:0 
  at UnityEngine.Object.Instantiate (UnityEngine.Object original, Vector3 position, Quaternion rotation) [0x00000] in <filename unknown>:0 
  at UnityEngine.Object.Instantiate[GameObject] (UnityEngine.GameObject original, Vector3 position, Quaternion rotation) [0x00000] in <filename unknown>:0 
  at CursorController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ArgumentException: The Object you want to instantiate is null.
  at UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) [0x00000] in <filename unknown>:0 
  at UnityEngine.Object.Instantiate (UnityEngine.Object original, Vector3 position, Quaternion rotation) [0x00000] in <filename unknown>:0 
  at UnityEngine.Object.Instantiate[GameObject] (UnityEngine.GameObject original, Vector3 position, Quaternion rotation) [0x00000] in <filename unknown>:0 
  at CursorController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

